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Skyrim box art
SettingSkyrim
Time Period4E 201
DeveloperBethesda Softworks
Original
Release Date
11 Nov 2011
8 Dec 2011 (JPN)
Special Edition
Release Date
28 Oct 2016
Nintendo Switch and
PlayStation VR

Release Date
17 Nov 2017
PC VR
Release Date
3 Apr 2018
Werewolf

See full list on elderscrolls.fandom.com. You can become a werewolf through a ritual during The Companions questline. In Skyrim, several named NPCs are werewolves. The Silver Hand faction is known to hunt them and werewolves are often found in their encampments locked in cells (as in Gallows Rock and Driftshade Refuge ); you can recognize a Silver Hand base by the presence of werewolf.

Collector's Edition box art
Legendary Edition box art
Special Edition box art
Skyrim VR box art

The Elder Scrolls V: Skyrim, the fifth game in the Elder Scrolls series, takes place in the province of Skyrim 200 years after the Oblivion Crisis. Dragon Shouts play an integral role in the story as you discover your fate as the Last Dragonborn. Skyrim is available on PC, Xbox 360, PlayStation 3, and Nintendo Switch.

Skyrim Special Edition is a remastered version of the game for PC, Xbox One, and PlayStation 4. It uses an upgraded engine with many visual improvements but also has several important technical differences from the classic version of the game. A virtual reality version, Skyrim VR, is available on PlayStation VR and as a standalone game on PC.

The ancient home of the Nords, Skyrim, teeters at the brink of destruction. With the death of High King Torygg, a civil war breaks out, with brothers slaying brothers across the province's frozen tundras and rocky crags. Many, especially Nords, wish to secede from the Empire, which has been in decline since the Oblivion Crisis. Many loyalists, on the other hand, prefer the unity and security provided by the Empire.

The Elder Scrolls foretell the return of Tamriel's primeval darkness, the Dragons, and the coming of a mortal born with the soul of a dragon, the Dovahkiin or 'Dragonborn'—one who will have the power to permanently defeat his greatest foe and end the dark reign of the consumer of worlds: Alduin.

Your journey will be beset with peril. Just as remnants of the kingdom's shadow guardians, the Blades, will offer their aid, crafty agents of the Thalmor, seeking to advance their own cause, will impede your quest. Acquire knowledge and prove yourself Dragonborn, and the revered Greybeards will grant you an audience to learn of their ancient Draconic arts.

Now great adventurer, free yourself from bondage; take up blade or spell, bow or axe; fulfill your destiny or postpone it indefinitely.

Additional general game information can be found here.

Quest Information

  • Quests — All the quests upon which you can embark
  • Add-ons — List of all the official add-ons for Skyrim, including Dawnguard, Hearthfire, and Dragonborn
    • Creation Club — List of all microtransactional content available for Skyrim Special Edition

Character Information

  • Attributes — What are the basic stats?
  • Character Creation — A guide to the character creation process
  • First Time Players — A guide to help new players come to grips with Skyrim
  • Leveling — Understanding the character leveling system
  • Races — The defining characteristics of the playable races
  • Skills — And what can you do?

Gameplay Information

  • Activities — Miscellaneous activities available during the game
  • Artifacts — Unique and powerful items that can be found throughout Skyrim
  • Combat — Information about combat in Skyrim
  • Controls — A table of the various controls used to interact with the game, for all game platforms
  • Crime — Information about the laws of Skyrim and how to stay on the right side of the authorities
  • Disease — Diseases you can catch in Skyrim
    • Lycanthropy — Information about living as a werewolf and related quests
    • Vampirism — Information about vampirism and related quests
  • Items — Where to find specific items and their related attributes
  • Magic — All you need to know about the arcane arts in Skyrim
    • Dragon Shouts — How to use them and where to get them
  • Making Money — Some tips and tricks aimed at helping you earn a few more septims
  • Stealth — Information on the art of stealth and its uses
  • Differences Between Morrowind, Oblivion, and Skyrim — A guide containing the main differences between the three games, and useful tips for adapting

World Information

  • Creatures — A bestiary of all the friendly and hostile creatures found in the game
  • Factions — Listing of all the guilds and factions in the game, including the factions you can join
  • Maps — Are you familiar with your whereabouts?
  • NPCs — Listing of all non-player characters in the game
    • People — Listing of all the named people in the game
  • Places — Listing of all the places found in the game
  • Services — A listing of all the services (general merchants, horse merchants, houses, trainers, etc.) provided in the game

Guides and Secrets

  • Game Manual — The official game manual
  • Prima Official Game Guide — The official Skyrim strategy guide
  • In-Depth Guides — Various walkthroughs and tutorials to help get the most out of the game
  • Hints — All sorts of gameplay hints to let you play the game in a more comprehensive way
  • Easter Eggs — Funny, out of place, or reference-related non-bug findings

Technical Information

  • Special Edition — A remastered version of Skyrim available on PC, Xbox One, and PS4.
  • Technical Support — Hardware and system software issues and their practical solutions
Console Versions
  • PlayStation — Information specific to the PlayStation 3 and PlayStation 4 versions of the game
  • Xbox — Information specific to the Xbox 360 and Xbox One versions of the game
  • Kinect Commands — Information specific to the Kinect, for the Xbox 360 version of the game
  • Switch — Information specific to the Nintendo Switch version of the game
Game Updates
  • Skyrim Patches — Official patches for Skyrim by Bethesda Softworks
  • Skyrim Special Edition Patches — Official patches for Special Edition
PC Version
  • PC System Requirements — Minimum and recommended system requirements for the PC version of the game
  • Console — Information and list of commands for the in-game console

Mods and Modding

  • Mods — Content and gameplay information about player-created mods for Skyrim
    • Getting Started — An introduction to mod management tools
    • Beyond Skyrim — A massive multi-team mod project to complete the majority of Tamriel and several other lands
  • Modding — Technical information about creating your own mods for Skyrim
    • Creation Kit — The official Skyrim modding application
    • File Formats — Information on the file formats used for game data and save files
    • SkyEdit — An alternate mod file editor in early development
    • SkyProc — A Java programming library for dynamically importing, manipulating, and exporting mods

Previews and Reviews

  • Concept Art — An archive of concept and rendered art created during the game's development
  • Pre-Release Content — Shots from the game prior to its release

Miscellaneous Information

  • Achievements — Awards you can receive for your efforts
  • Credits — Details on exactly who did what to create the game
    • Development Team — A list of the developers who created the game
    • Voice Actors — List of the actors who provided voices for Skyrim's NPCs
  • Glitches — Different things you may have noticed about Skyrim that just weren't right
  • Historical References — References to people, places and events from previous Elder Scrolls games
  • Loading Screens — Information that appears while the game loads
  • Music — Information about Skyrim's soundtrack
  • Skyrim Very Special Edition — A voice-based text adventure game based on Skyrim
  • Trading Cards — Steam Trading Cards you can obtain by playing the PC version
  • Wallpapers — Official wallpapers, available in various sizes

See Also

  • Unused Content — Content that is unreleased, scrapped, or unavailable to the player through normal gameplay
  • Skyrim Subforum — A place on the UESP forums where you can discuss the game
Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Skyrim&oldid=2180997'
The UESPWiki – Your source for The Elder Scrolls since 1995

Werewolf Skyrim Perks

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This article is about enemies who are werewolves. For the condition lycanthropy, in particular the effects it has on you, see Lycanthropy.

Werewolf

Werewolves are monstrous, wolf-like creatures that roam Skyrim. They are taller and broader than man and mer, and are capable of moving on two limbs or sprinting on all four. They have a weakness to silver weapons, but are incredibly strong, very fast, and are immune to diseases and paralysis effects. You can become a werewolf through a ritual during The Companions questline.

In Skyrim, several named NPCs are werewolves. The Silver Hand faction is known to hunt them and werewolves are often found in their encampments locked in cells (as in Gallows Rock and Driftshade Refuge); you can recognize a Silver Hand base by the presence of werewolf heads on pikes. Many werewolves in Skyrim are seen in both human and werewolf form, such as the members of The Companions or the Frostmoon Pack on Solstheim in Dragonborn, while werewolves encountered in the wild are always seen in their beast form, with the exception of two random encounters. Hostile werewolves can only be encountered in the wild through the Dawnguardadd-on.

Werewolves in Skyrim are strongly tied to the Daedric Lord Hircine; in fact, the members of The Circle were turned into werewolves by the Glenmoril witches, who serve Hircine. Those with the beast blood are prone to violence, whether accidental or intentional, as they live with a constant bloodlust which drives them to kill and devour their enemies. Werewolves are widely feared and hated in Skyrim as in other provinces, and will be attacked on sight if spotted in beast form. They possess deadly armor-piercing claws and incredible strength, and are capable of easily knocking most creatures they encounter to the ground.

  • 1Werewolf Types
  • 3Related Quests
  • 5See Also

Skyrim Werewolf Tutorial Minecraft

Werewolf Types[edit]

The werewolves listed below can be found in cages in Silver Hand lairs and will become hostile when released. If Dawnguard is installed, they can also be encountered in the wild along roads and in the wilderness at night, or as part of random encounters.

Werewolves[edit]

Werewolves carry no weapons and wear no armor, but there is a 50% chance they will be wearing a pair of ragged trousers. If Dawnguard is installed, werewolves will drop a wolf pelt and human flesh, and have a small chance of dropping a random assortment of gems, rings, and a few pieces of gold when killed.

The 'Werewolf Claws' spell used by the werewolves listed below is unique to non-player werewolves. It is a constant-effect spell that gives werewolves a Fortify Unarmed Damage bonus, which becomes increasingly powerful for higher-level werewolves.

All of the werewolves listed below are members of the Werewolf NPC class. Download red alert 1 full crack torrent.

A werewolf out for a nighttime hunt
NameLevelIDSta.Spells
Werewolf100023abc1000100None
Werewolf Savage6000a092b1500125Werewolf Claws (Fortify Unarmed Damage, 5 pts)
Werewolf Brute[1]12000a092c2100155Werewolf Claws (Fortify Unarmed Damage, 10 pts)
Werewolf Skinwalker20000a092d2900195Werewolf Claws (Fortify Unarmed Damage, 15 pts)
Werewolf Beastmaster28000a092e3700235Werewolf Claws (Fortify Unarmed Damage, 20 pts)
Werewolf Vargr38000a092f4700285Werewolf Claws (Fortify Unarmed Damage, 25 pts)
^1This Werewolf Brute is also the template used by the Pack Members summoned with the Totem of the Moon perk.

Werewolf Bosses[edit]

These boss-level werewolves are equipped with level-dependent armor (banded iron armor, steel armor, steel plate armor, Orcish armor, or ebony armor). Werewolf bosses of level 23 and higher also carry a leveled two-handed weapon:

  • Battleaxe:iron battleaxe, steel battleaxe, Orcish battleaxe, Dwarven battleaxe, elven battleaxe, glass battleaxe, or ebony battleaxe
  • Greatsword:iron greatsword, steel greatsword, Orcish greatsword, Dwarven greatsword, elven greatsword, glass greatsword, or ebony greatsword
  • Warhammer:iron warhammer, steel warhammer, Orcish warhammer, Dwarven warhammer, elven warhammer, glass warhammer, or ebony warhammer
Werewolf

If Dawnguard is installed, werewolves carry no weapons and the leveled armor is replaced with the same outfit as their generic counterparts (a 50% chance of a pair of ragged trousers). They will also drop the same items as generic werewolves (Dawnguard only).

All of the werewolves listed below are members of the 'boss' version of the Werewolf NPC class.

A savage Werewolf Brute freed from his cage
NamePC LevelNPC LevelIDSta.Spells
Werewolf Savage1, 6, 127000a19721850155Werewolf Claws (Fortify Unarmed Damage, 5 pts)
Werewolf Brute2014000a19732550190Werewolf Claws (Fortify Unarmed Damage, 10 pts)
Werewolf Skinwalker2823000a19743450235Werewolf Claws (Fortify Unarmed Damage, 15 pts)
Werewolf Beastmaster3831000a19754250275Werewolf Claws (Fortify Unarmed Damage, 20 pts)
Werewolf Vargr4842000a19765350330Werewolf Claws (Fortify Unarmed Damage, 25 pts)

Named Werewolves[edit]

Skyrim
NameLocationDescription
Aela the HuntressJorrvaskrA member of The Circle of the Companions
Akar(DB)Frostmoon CragA tight-lipped member of the Frostmoon pack and brother of Majni
ArnbjornDark Brotherhood SanctuaryA former Companion and an assassin of the Dark Brotherhood
FarkasJorrvaskrTwin brother of Vilkas and a member of The Circle of the Companions
Hjordis(DB)Frostmoon CragA Nord member of the Frostmoon pack on Solstheim
Kodlak WhitemaneJorrvaskrThe Harbinger of the Companions in Skyrim
Majni(DB)Frostmoon CragThe leader of Frostmoon pack who sells unique rings for werewolves
Rakel(DB)Frostmoon CragA female Nord member of the Frostmoon pack
SindingFalkreath JailA Nord werewolf imprisoned for killing a child in Falkreath
SkjorJorrvaskrA proud member of The Circle of the Companions
VilkasJorrvaskrA member of The Circle of the Companions and twin brother of Farkas

Related Quests[edit]

  • The Silver Hand: Join the ranks of The Circle and clear Gallows Rock of werewolf hunters.
  • Ill Met By Moonlight: Participate in the Daedric Prince Hircine's Great Hunt.
  • Totems of Hircine: Journey to the given location to find a Totem of Hircine. (radiant)

World Interactions[edit]

  • Human changing into werewolfDG
  • Werewolf Kills Loved OneDG
  • WerewolvesDG
  • Werewolves VS VampiresDG

Notes[edit]

  • Dead werewolves cannot be raised with Dead Thrall, but can be raised multiple times with the Ritual Stone.
  • The Dragonborn add-on adds werebears, a new type of lycanthrope. However, players cannot transform into these creatures.

See Also[edit]

For more information on werewolves of the Elder Scrolls universe, see the lore article.

  • Farmer (Werewolf)DG — a male Nord encountered in the wilderness that will transform and attack you on sight

Books[edit]

  • Charwich-Koniinge Letters, v1 by Charwich — Letter sent from Charwich to Koniinge about their search for Azura's Star
  • Charwich-Koniinge Letters, v4 by Syrix Goinithi — Letter sent between Charwich and Koniinge about their search for Azura's Star
  • Lycanthropic Legends of Skyrim by Lentulus Inventius, Order of the Horn — A recounting of the unwillingness of Skyrim's inhabitants to share stories of Lycanthropy
  • Physicalities of Werewolves by Reman Crex — A morbid anatomical study of werewolves on live subjects
  • The Totems of Hircine — Werewolf tales regarding artifacts of Hircine
  • The Wolf Queen, v1 by Waughin Jarth — Life of Queen Potema, Book One
  • The Wolf Queen, v3 by Waughin Jarth — Life of Queen Potema, Book Three
  • The Wolf Queen, v8 by Waughin Jarth — Life of Queen Potema, Book Eight
Skyrim

Skyrim Werewolf Transformation

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