Setting | Skyrim |
---|---|
Time Period | 4E 201 |
Developer | Bethesda Softworks |
Original Release Date | 11 Nov 2011 8 Dec 2011 (JPN) |
Special Edition Release Date | 28 Oct 2016 |
Nintendo Switch and PlayStation VR Release Date | 17 Nov 2017 |
PC VR Release Date | 3 Apr 2018 |
See full list on elderscrolls.fandom.com. You can become a werewolf through a ritual during The Companions questline. In Skyrim, several named NPCs are werewolves. The Silver Hand faction is known to hunt them and werewolves are often found in their encampments locked in cells (as in Gallows Rock and Driftshade Refuge ); you can recognize a Silver Hand base by the presence of werewolf.
The Elder Scrolls V: Skyrim, the fifth game in the Elder Scrolls series, takes place in the province of Skyrim 200 years after the Oblivion Crisis. Dragon Shouts play an integral role in the story as you discover your fate as the Last Dragonborn. Skyrim is available on PC, Xbox 360, PlayStation 3, and Nintendo Switch.
Skyrim Special Edition is a remastered version of the game for PC, Xbox One, and PlayStation 4. It uses an upgraded engine with many visual improvements but also has several important technical differences from the classic version of the game. A virtual reality version, Skyrim VR, is available on PlayStation VR and as a standalone game on PC.
The ancient home of the Nords, Skyrim, teeters at the brink of destruction. With the death of High King Torygg, a civil war breaks out, with brothers slaying brothers across the province's frozen tundras and rocky crags. Many, especially Nords, wish to secede from the Empire, which has been in decline since the Oblivion Crisis. Many loyalists, on the other hand, prefer the unity and security provided by the Empire.
The Elder Scrolls foretell the return of Tamriel's primeval darkness, the Dragons, and the coming of a mortal born with the soul of a dragon, the Dovahkiin or 'Dragonborn'—one who will have the power to permanently defeat his greatest foe and end the dark reign of the consumer of worlds: Alduin.
Your journey will be beset with peril. Just as remnants of the kingdom's shadow guardians, the Blades, will offer their aid, crafty agents of the Thalmor, seeking to advance their own cause, will impede your quest. Acquire knowledge and prove yourself Dragonborn, and the revered Greybeards will grant you an audience to learn of their ancient Draconic arts.
Now great adventurer, free yourself from bondage; take up blade or spell, bow or axe; fulfill your destiny or postpone it indefinitely.
Additional general game information can be found here.
This article is about enemies who are werewolves. For the condition lycanthropy, in particular the effects it has on you, see Lycanthropy.
Werewolves are monstrous, wolf-like creatures that roam Skyrim. They are taller and broader than man and mer, and are capable of moving on two limbs or sprinting on all four. They have a weakness to silver weapons, but are incredibly strong, very fast, and are immune to diseases and paralysis effects. You can become a werewolf through a ritual during The Companions questline.
In Skyrim, several named NPCs are werewolves. The Silver Hand faction is known to hunt them and werewolves are often found in their encampments locked in cells (as in Gallows Rock and Driftshade Refuge); you can recognize a Silver Hand base by the presence of werewolf heads on pikes. Many werewolves in Skyrim are seen in both human and werewolf form, such as the members of The Companions or the Frostmoon Pack on Solstheim in Dragonborn, while werewolves encountered in the wild are always seen in their beast form, with the exception of two random encounters. Hostile werewolves can only be encountered in the wild through the Dawnguardadd-on.
Werewolves in Skyrim are strongly tied to the Daedric Lord Hircine; in fact, the members of The Circle were turned into werewolves by the Glenmoril witches, who serve Hircine. Those with the beast blood are prone to violence, whether accidental or intentional, as they live with a constant bloodlust which drives them to kill and devour their enemies. Werewolves are widely feared and hated in Skyrim as in other provinces, and will be attacked on sight if spotted in beast form. They possess deadly armor-piercing claws and incredible strength, and are capable of easily knocking most creatures they encounter to the ground.
The werewolves listed below can be found in cages in Silver Hand lairs and will become hostile when released. If Dawnguard is installed, they can also be encountered in the wild along roads and in the wilderness at night, or as part of random encounters.
Werewolves carry no weapons and wear no armor, but there is a 50% chance they will be wearing a pair of ragged trousers. If Dawnguard is installed, werewolves will drop a wolf pelt and human flesh, and have a small chance of dropping a random assortment of gems, rings, and a few pieces of gold when killed.
The 'Werewolf Claws' spell used by the werewolves listed below is unique to non-player werewolves. It is a constant-effect spell that gives werewolves a Fortify Unarmed Damage bonus, which becomes increasingly powerful for higher-level werewolves.
All of the werewolves listed below are members of the Werewolf NPC class. Download red alert 1 full crack torrent.
Name | Level | ID | Sta. | Spells | ||
---|---|---|---|---|---|---|
Werewolf | 1 | 00023abc | 100 | 0 | 100 | None |
Werewolf Savage | 6 | 000a092b | 150 | 0 | 125 | Werewolf Claws (Fortify Unarmed Damage, 5 pts) |
Werewolf Brute[1] | 12 | 000a092c | 210 | 0 | 155 | Werewolf Claws (Fortify Unarmed Damage, 10 pts) |
Werewolf Skinwalker | 20 | 000a092d | 290 | 0 | 195 | Werewolf Claws (Fortify Unarmed Damage, 15 pts) |
Werewolf Beastmaster | 28 | 000a092e | 370 | 0 | 235 | Werewolf Claws (Fortify Unarmed Damage, 20 pts) |
Werewolf Vargr | 38 | 000a092f | 470 | 0 | 285 | Werewolf Claws (Fortify Unarmed Damage, 25 pts) |
These boss-level werewolves are equipped with level-dependent armor (banded iron armor, steel armor, steel plate armor, Orcish armor, or ebony armor). Werewolf bosses of level 23 and higher also carry a leveled two-handed weapon:
If Dawnguard is installed, werewolves carry no weapons and the leveled armor is replaced with the same outfit as their generic counterparts (a 50% chance of a pair of ragged trousers). They will also drop the same items as generic werewolves (Dawnguard only).
All of the werewolves listed below are members of the 'boss' version of the Werewolf NPC class.
Name | PC Level | NPC Level | ID | Sta. | Spells | ||
---|---|---|---|---|---|---|---|
Werewolf Savage | 1, 6, 12 | 7 | 000a1972 | 185 | 0 | 155 | Werewolf Claws (Fortify Unarmed Damage, 5 pts) |
Werewolf Brute | 20 | 14 | 000a1973 | 255 | 0 | 190 | Werewolf Claws (Fortify Unarmed Damage, 10 pts) |
Werewolf Skinwalker | 28 | 23 | 000a1974 | 345 | 0 | 235 | Werewolf Claws (Fortify Unarmed Damage, 15 pts) |
Werewolf Beastmaster | 38 | 31 | 000a1975 | 425 | 0 | 275 | Werewolf Claws (Fortify Unarmed Damage, 20 pts) |
Werewolf Vargr | 48 | 42 | 000a1976 | 535 | 0 | 330 | Werewolf Claws (Fortify Unarmed Damage, 25 pts) |
Name | Location | Description |
---|---|---|
Aela the Huntress | Jorrvaskr | A member of The Circle of the Companions |
Akar(DB) | Frostmoon Crag | A tight-lipped member of the Frostmoon pack and brother of Majni |
Arnbjorn | Dark Brotherhood Sanctuary | A former Companion and an assassin of the Dark Brotherhood |
Farkas | Jorrvaskr | Twin brother of Vilkas and a member of The Circle of the Companions |
Hjordis(DB) | Frostmoon Crag | A Nord member of the Frostmoon pack on Solstheim |
Kodlak Whitemane | Jorrvaskr | The Harbinger of the Companions in Skyrim |
Majni(DB) | Frostmoon Crag | The leader of Frostmoon pack who sells unique rings for werewolves |
Rakel(DB) | Frostmoon Crag | A female Nord member of the Frostmoon pack |
Sinding | Falkreath Jail | A Nord werewolf imprisoned for killing a child in Falkreath |
Skjor | Jorrvaskr | A proud member of The Circle of the Companions |
Vilkas | Jorrvaskr | A member of The Circle of the Companions and twin brother of Farkas |
For more information on werewolves of the Elder Scrolls universe, see the lore article.